Study Game Art & Development

There has never been a better time to launch a career in the gaming industry. It’s a sector that’s literally booming in New Zealand – and overseas - and one that promises an increasing number of amazing job opportunities for passionate, talented game designers. Do something you love, and blaze a trail while you’re at it. Yoobee’s Diploma in Game Art & Development will give you the skills you need to make ideas your career and put you firmly in the vanguard of this exhilarating field.

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Youth Guarantee Free Programme for 16 & 19 year olds - Level 2 (Creative Industries)

24 Weeks NZQA Level 2

If you’re bursting with creative ideas but have nowhere to unleash them, ACG Yoobee has the perfect antidote.

Our Level 2 digital media course in Christchurch is guaranteed to fuel your creative spirit. Graphic design, web design, film and animation.

This course will set you on an exciting path to a future in a creative industry, and you’ll graduate with a CV and portfolio that ensures you’ll stand out. And best of all it’s FREE for 16 – 19 year olds! 

Students who complete this programme will be awarded with NCEA Level 2.

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Diploma in Game Art and Development

2 Years NZQA Level 7

Want a programme that teaches you how to create stunning video games from scratch? Our Diploma in Game Art is the ultimate offering.

Game design is one of the fastest growing industries on the planet, and this course will open doors to its most visionary gaming studios.

Each year you will study for 37 weeks. You will create games in teams in a studio style setting, develop your graphical style and express your stories through games. By the end of the programme you will have developed an interactive portfolio that will show off your creative works.

For International Students, please read our application process page

 

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3D Modelling for Games Online

Self-Paced Introductory
Mad about modelling? Want to dip your toes into the world of modelling game assets? In this course you’ll create a model and take it through all the steps needed to get it ready for a game engine, without losing the detail of a high resolution model. You’ll cover modelling techniques, UV mapping, sculpting, normal maps, texture maps, lighting, and rendering and export for game engines. Learn at your own pace, with plenty of support through our online forums. You’ll need to have basic computer skills on a PC or MAC as well as Autodesk Maya and Adobe Photoshop. A three-year free trial of MAYA can be downloaded from the Autodesk site. You can also join the Autodesk Education Community which gives you free access to MAYA for as long as you’re learning. A free, one-month trial of Photoshop can be downloaded from Adobe. Learning Outcomes: 1. Set up a project in Maya including references 2. Build a basic model from existing references (flea) 3. Understand how to UV map a 3D model 4. Create a high resolution version of your 3D model using the Sculpt Geometry tool 5. Create a normal map for a low resolution 3D model 6. Apply textures using UV Mapping and the 3D Paint tool 7. Understand basic lighting for 3D models 8. Render a 3D model ready for game and 3D industries
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