Want to bring fantastic stories to life? Make the unreal, real? The impossible, possible? Specialise in advanced 3D production and become a leading agent of change in tomorrow’s CG industry. Whether you dream of becoming an animator, texture artist, visual effects artist or technical director, our Diploma in Advanced 3D Graphics will teach you how to use your craft to shape the frontiers of our digital world.
Working closely with industry, you’ll master advanced skills on industry standard software, and have the guidance and resources you need to create short films and a demo reel – the single most valuable tool for finding a job you love. Immerse yourself in film production, specialise and build your understanding of production pipeline techniques, and ignite fresh thinking. This course will give you the skills you need to become an employable artist in a visionary field.
For international students, please read our application process page.
This fast-paced, super practical studio-based programme will give you in-depth knowledge of how a real production environment works and how to create full CG film. Here’s a look at some of the highlights.
- Introductory Project – team up with classmates and tap into your existing skills for this fun group project.
- Advanced Techniques in 3D Graphics – learn advanced techniques and tools for modelling, animation, texturing, rigging, scripting and visual effects, and apply them to industry-standard examples.
- Industry Project – get work-ready by building your understanding of design skills, life drawing, screen composition, lighting, colour, visual language and communication.
- Team Production Project – work with a team in a simulated animation studio to create a 3D short film.
- Individual Project – develop a showreel and portfolio that showcase your talents, and research and present findings on an advanced topic of your choice.
Where could this take you?
CHARACTER ANIMATOR - create and design characters using animation software, 3D modelling, 2D animations, and even puppetry.
TEXTURE ARTIST – develop textures for digital media, often for movies, websites and TV shows.
LIGHTING TD (TECHNICAL DIRECTOR) – responsible for lighting and rendering 3D scenes.
CHARACTER TD – rig characters with skeleton, clothing, hair and deformation controls.
CONCEPT ARTIST – work in pre-production, designing creatures, doing look development and illustration.
Student Work and Success
Studying at Yoobee was a life-changing experience for Sam Edmonds. Before enrolling with us he was studying contemporary music in Nelson and playing drums in bands. Now he is a motion graphics and post effects artist for architectural visualisation company Buildmedia.
Meanwhile fellow graduate Deep Chahal is working as a CG generalist at Yukfoo, an animation facility and production company with studios in Auckland and Melbourne. A couple of months before graduating from Yoobee, Yukfoo offered Deep an internship, and he’s been there ever since. His long-term goal? To direct his own movie!
In order to gain entry into this diploma, you must have successfully completed either Yoobee’s Diploma in 3D Production or have a portfolio assessed by the Head of Faculty.
You’ll need to provide an application letter (written in your own words and in English) that covers the following:
- A brief introduction of yourself
- Your academic/work background
- Your software skills
- Your reasons for wanting to enrol in this programme
- Your future aspirations in this field.
If English isn't your first language, you'll need an IELTS 6.0 Academic (no subtests lower than 5.5) or equivalent.
You will need to provide a portfolio of original creative works containing 7–10 examples that demonstrate an understanding of the fundamentals of 3D modelling and animation. Ideas for what you may want to put in your portfolio could include previous examples of 3D modelling, lighting, or rigging that you have created in software such as Blender, Sculptris, ZBrush, Nuke, or Maya.
Any portfolio submitted for a Level 7 diploma must be of the following industry-level standard:
- Each piece of creative work must be clearly labelled with the intention of the piece and a brief description.
- If you are applying for a programme that specialises in visual effects, 3D or motion graphics, we would expect you would provide a show reel.
- All work provided must be original and your own work. Where group work is shown, you must detail your involvement in the project.
For entry to this programme, we would expect you to have basic fundamental understanding of Maya, which means that you may also be provided with a simple task sheet that demonstrates your proficiency in Maya.
Introductory Project – warm up and get to know the ACG Yoobee environment by completing a small group project using your existing skills
Advanced Techniques in 3D Graphics – get a taste of a number of advanced techniques and tools in areas such as modelling, animation, texturing, rigging, scripting and visual effects. Apply these to industry-standard examples.
Industry Project – enhance your understanding of design skills, life drawing, screen composition, lighting and colour. Develop your understanding of visual language and the communication skills essential for working in 3D graphic industries through practice and presentations from industry experts.
Team Production Project – work as part of a team in a simulated animation studio to create a 3D short film using all the skills learnt. Gain a better understanding of the industry workflow.
Individual Project — showreel and portfolio development - develop your understanding of industry standards and needs in your chosen 3D graphics specialist area and take your skills to another level. Research and present your findings on an advanced topic that interests you. Produce an individual showreel and accompanying print portfolio that effectively showcase your talent to prospective employers.
Course content is subject to change to ensure continued industry relevance. Classes are run Monday – Friday.
Assessments are project based – there are no exams. Projects must be produced to a commercial standard and you’re encouraged to develop your own design style and technical skills.
You’ll also put together a demo reel of your work – the single most valuable tool for finding a job in this groundbreaking industry.
Domestic Students: $8,629.26
International students: $19,000 and $2,000 resource fee
- High spec computers
- Digital video cameras
- Sound recording equipment
- Video production room with studio lighting and green screen
- Autodesk Maya
- Autodesk Mudbox
- Autodesk Motion builder
- Pixologic Zbrush
- Pixar’s Renderman
- Adobe Suite
- Foundry Nuke
- Foundry Mari