“I was working at Stickmen Studios as a concept/3D artist. I wanted to learn a wider range of software and some more tricks of the trade so I enrolled in the Advanced 3D Graphics course at ACG Yoobee Auckland. It was great to have plenty of creative freedom and access to a range of industry software. I was new to zBrush and Mari before coming to ACG Yoobee - those programs are industry standards so learning them was really valuable. It was also great to practice my sculpting and gain a better sense of form. I won the Cerebral Fix 3D Modelling Award for my transformation of an H.R. Giger painting into 3D. This is it pictured here.
“After graduating I got a job as a 3D artist for Grinding Gear Games, an independent video game development studio, who are developing Path of Exile. I make models for the game based on art provided by the studio’s concept artists. I get to do a lot of sculpting in zBrush, which I love, and the concept art I get to work from is really cool – it’s great being involved in recreating it in 3D.”Marcus Studied