3D modelling for games
If you have some experience with modeling and are thinking of modeling game assets then this might be a good taste of whats involved. During this course you will create a model and take it through all of the steps needed to get it ready for a game engine, without losing the detail of a high resolution model. This course is designed to be fully flexible, so you can learn at your own pace. Here is some of the content that is covered:
- Modelling techniques
- UV mapping
- Normal Maps
- Texture Maps
- Rendering and export for Game engines
FUlly flexible online learning
Flexible self paced
For those who would like to learn at their own pace. This option lets you watch and follow along with video recordings of previous live classes. You can go as slow or as fast as you like and learn whenever it is convenient. At the completion of your course you will receive a Certificate of Achievement
What if I need help?
The flexible option doesn't involve the face-to-face learning in the live classroom however you can still interact with other students and a Yoobee tutor in the online forums. A tutor is still available everyday for questions, extra help and support.
Cost: $159 NZD
How much is this in $USD?
What do I need?
You need to have Autodesk Maya.
A one month free trial of Maya can be downloaded from the Autodesk site: www.autodesk.com/products/autodesk-maya/free-trial. You can also join the Autodesk Education Community. This gives you free access to Maya for as long as you are learning. You need to have computer skills using a PC or MAC.
You will also need Adobe Photoshop, this is available for a free 30-day trial at https://creative.adobe.com/products/photoshop