Bachelor of Animation

Level 7
3 years
ZERO FEES*
Animation

Providing a thorough grounding in all animation disciplines, this unique and diverse degree produces world-class animators who are at the very top of their field.

You will graduate with a Bachelor of Animation (majoring in one of the following; Story and Character or World-Building and Visual Effects or Interactive Media and Games).

What you'll learn

Principles of storytelling for film and animation

We’ll introduce you to principles of storytelling for film and animation, and we’ll peek into the minds of scriptwriters and designers — after all, they’re the guys you’ll be collaborating with further down the track.

Studio-based life drawing classes

Sharpen your pencil for our studio-based life drawing classes and discover how critique and reflection can really enhance your work.

 

Visual communication design

You’ll gain a grounding in the principles of visual communication design and we’ll step back in time to see the impact that cultural, historical and social influences, not to mention technology, have had on the animation industry.

2D and 3D animation and modelling

You’ll also start developing your 2D and 3D skills. Learn how to convey your ideas with moving image, and produce your own short 2D animations. Then you’ll turn your 2D images into 3D models and start to develop your own 3D art assets and animations.

Interactive narrative

Studies on interactive narrative will help you develop stories, worlds and characters for a variety of different genres and media types, and you’ll explore game creation software, zooming in on storytelling rather than coding.

Advanced drawing

Hone your advanced drawing skills in our life drawing studio sessions, and learn how to merge your artistic and animation skills with your creativity, ideation and transdisciplinary thinking.

 

3D graphics and visual effects

Dip your toes into advanced 3D graphics practices and visual effects techniques, and learn about compositing digital imagery with live-action footage.

Professional practices

Build up your academic, investigative and analytic skills, and boost your understanding of important stuff like professional practice, ethics and project management. Plus study interactive production, nailing all touchpoints of the pipeline from pre-production to production and post-production.

Specialisation

Begin your major in either Story and Character, World-Building and Visual Effects, or Interactive Media and Games. Courses in the first half of the year help you to focus academically and professionally on your specialist role and develop your ability to research and produce animation assets for team projects.

Capstone project

The capstone project is a practice-based investigation in which research is conducted individually, as part of a team project. While you will produce separate investigative outputs, you will collaborate in a team to produce a single animation product for exhibition. It’s the culmination of everything you’ve learnt about animation thus far!

 

Investigative project

The final project for the year is the investigative project, which can take the form of a seminar or masterclass. You’ll present the findings of an investigation into a topic of personal interest within your major.

Optional Honours year

Should you wish to expand on your Degree, this is the year where you can start preparing for the optional Honours programme. Discuss this with your Tutor at the beginning of Year Three.

You may choose to continue studying by opting for an Honours year.

Supervisor Meetings (1 hour per week)

Research and Practical Support Meetings (1 hour per week)

Other activities by arrangement with your supervision team

Self-directed learning expectations are regularly reviewed at supervision meetings

You’ll be set-up with communication channels and need to check regularly for relevant updates including meeting times and course activities.

Project Context and Method, 30 credits

Semester 1: 4 hours per week

Project Context and Method begins and finishes at the end of Semester 1. This course aims to support the Project Thesis by providing a critical framework and focus for the investigation and for students to deepen knowledge of research methodologies specific to their field of creative practice in order to identify and apply research method/s most suitable to their Project Thesis.

Project Thesis, 90 credits

Semester 1: 9 hours per week

Semester 2: 12 hours per week

Project Thesis begins in Semester 1 and finishes at the end of Semester 2. This course aims to provide an opportunity for students to produce a substantial piece of work focused on issues within their major field of study, through established research methods, to a high academic standard which would enable progression to a master level qualification or higher, and as preparation for the workforce. The course is designed to enable self‐direction and purpose for student work and to establish in students the confidence and skills that they will need as graduates of the degree to pursue and maintain a successful career in the field of professional animation production, or in academia.

 

A bit more information

 

Software:

Photoshop, Illustrator, InDesign, Premiere Pro, After Effects, Audition, Animate, Character Animate, Dreamweaver, Autodesk Maya, Autodesk Mudbox, Substance Painter, SynthEyes, GitKraken, XNormal, Sculptris, Audacity

Equipment:

DSLR cameras, sound recording equipment (for audio production), video production room with green screen and lighting

Domestic students

  • Tuition Fees:

    • First year: $11,321

    • Second year: $11,319

    • Third year: $11,156

    • Optional Honours: $10,418

  • Student Services Levy: $350 per year

  • Course Related Costs***: $361 per year

**Fees Free Study

Find out more here or visit the government Fees Free Website to check if you're eligible for Final Year Fees Free study.

***Course Related Cost  -  Covers software licensing for student use on campus for the period of 1 year. This amount can be covered by StudyLink's courses related cost loan.

International students

  • Tuition Fees: $26,000/year (NZD)

    • Total: $78,000

    • Honours Total: $104,000

  • Course Related Costs: $2,000/year (NZD)

    • Total: $6,000

    • Honours Total: $8,000

For more information, click here to download the international course costs PDF.

Please note fees are subject to change.

Domestic students

General Admission

Hold NCEA University Entrance (UE), or equivalent CIE/IB grades (preferably including a minimum of 24 NCEA credits at Level 3 in practical art, design or technology subjects), or equivalent qualification from an overseas secondary school or tertiary institution AND a portfolio.

OR

Successful completion of Yoobee’s Diploma in Animation Level 5.

Discretionary Admission is available for applicants between 16-20yrs with a significant level of achievement in Year 12 or successful completion of a relevant foundation programme or tertiary qualification, along with a portfolio or industry experience.

Special Admission is available to applicants who are over 20yrs, who are New Zealand residents or permanent residents and have relevant experience and skills may apply for special admission. The application must be supported by a professional portfolio AND/OR documented industry experience.

All portfolios should show significant art and design skills and experience (applicants may be asked to attend an interview to ascertain their suitability for admission in some cases).

International students must be at least 18 years old.

Applications that speak English as a second language must have, within the preceding two years, achieved or surpassed at least one of the following English proficiency outcomes:

  • IELTS (Academic) Test: Score of 6, with no band score lower than 5.5

  • TOEFL Paper-based test (pBT): Score of 550 (with an essay score of 5 TWE)

  • TOEFL Internet-based test (iBT): Score of 79, or higher (with a writing score of 18)

  • University of Cambridge ESOL Examinations: FCE or CAE with a score of 52, or higher

  • NZCEL: Level 4, with the Academic endorsement

 

 

Get more info

Provide your details in the form below and one of our course advisors will then be in touch with more information.

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"Yoobee helped me realize that I wanted to be an animator, as I originally joined wanting to be a VFX artist. They helped me understand Animation theory a lot more, and helped me to develop my skills."

- Nick Lucas, Yoobee Animation Graduate

 

 

 

Course Start Dates

 

 

 

Check out some student work

Check out the showreel below, featuring outstanding work from our talented and recent graduates of the Bachelor of Animation (Level 7).

 

 


 

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